Full Release Update Patch Notes (Discussion Thread)

actualy, this IS very good comparison

I was thinking it might work well for a Juggernaut, have it rain death while you rushdown the enemy into the ground. Might be too slow to work in practice though.

I wonder if it’d synergize well with items that give reduced attack size, would that make the rain more concentrated?

Wotan but a squid???

image

lmao

“Yeah moochezz, you should have added SPIRIT PISS which does no damage but makes your piss imbued with eagle patrimony!”

4 Likes

Can moochezz get any more based???

They’re still going on abt the tariff :sob:

Will we be able to edit spirit weapon stuff? Atleast a tiny bit.

Generic skills will be interchangeable

I mean the skills themselves.

the first three skills on weapons are going to be interchangeable between weapons. They aren’t editable skills, since they’re still weapons.

No as they are meant to mirror weapons

Damn it, I hoped we’d be able to do make the spirit rain last longer so it becomes area denial.

It’s already area denial enough. It’s also possible that the skill changes based on enchantment too, so maybe dense might make it a little longer lasting

Okay, but does attack size affect it?

what are they even going to tariff, the balancecord produces nothing

Not the first three. The first, second, and fourth. Third and fifth are exclusive.

I thought it was ordered in the first 3 being the “spirit” skills and THEN the unique skills, but I guess not.

This also might just be something only for patrimony, however.

arent spirit items unenchantable?