anything with mass should mutate into gravity fr
lightning?
The fuck do you mean acid might be a heat magic
Some of yall have never walked on sand on a 90 degree day if you think sand isnāt a thing that would synergize with heat magics ![]()
acids do actually heat things up when they dissolve stuff
Yeah but itās still not really a heat magic in game
I have and it made me die internally and externally ![]()
fack u forums
Hmā¦
Plasma is a Lightning Mutation, Lightning is made of Plasma, Poison Lightning is Lightning, Lightning is made of Plasma, Plasma can mutate Poison Lightning? My dream build is still alive.
What is this one supposed to be?
heat chart
i donāt care about in game, i care about the element
That seems pretty reasonable, probably has the most mass of any magic so kinda the closest thing you could really draw a line from to gravity.
lets direct the discussion here ![]()
I donāt think light is going to get many heat related ones, probably only the stuff that was meant to be light mutations in AA + other light/energy adjacent stuff.
Thus, itāll likely be Flare (fire + light mutation), aether, healing (if its still a lost magic), and potentially wave
So limiting.
and heat magic itself too probably
It does extra against overheated targets Iām pretty sure but idk if that categorizes it as a heat magic
I mean overheated says it makes heat magics do more damage so thatās pretty definitive
Pretty sure water magic is just the same temp as the area you use it in if I had to guess
Its not like bending in ATLA where you can control the temp, only magics that are specifically hot or cold can do that
We have recently confirmed that from a technical standpoint Water Magic is a cold magic.