Give grease the ability to make positive effects (some will be restricted)

You heard the title. Its unreasonable to give us permanent interchange grease, but what about clearsight, healing, invisibility, revealing, ironskin, warding, love, and agility grease? Why is it that we cant heal our enemy or ally with that? What if we need to give clearsight/revealing/warding to our darksea group and we dont have the materials for a potion? Or agility for traversing an island? Or invisibility or ironskin against powerful NPCs? Please vetex, we need positive effects on grease, I want to be able to heal or give abilities to my friends, it no different from having a gel :folded_hands:

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suggestion out of suggestions :pensive:

not to be that guy but accuracy

I’m saying we need a positive effects because a lot of people are dissatified, theres nothing to any other than that.

no this is a suggestion

increase the gel/infused daggers/grease parity

The reason it wouldn’t work well for positive effects to be on grease is because it would effectively be a permanent potion you can use on your friends with no drawbacks. Equip your weapon that has positive grease, use it on your allies, switch back to your actual weapon for fighting.

Im not sure how thats a problem, just make them only work when not in player to player combat🤷‍♂️

Also, healing grease will be absolutely essential for the omen and skyhall boss.

Optometrists in the 18th century be wild :cold_face: :victory_hand:

They don’t even give you glasses they just stab you

i have good news for you, you can still do this with gels. I also have bad news for you I don’t think anyone here is hearing you out T0T :folded_hands:

no cus that takes away the job of potions tier 1 - tier 2 and gel :cat_with_wry_smile:

didn’t know you were a tester

3 Likes

100k health thousands of damage per hit

I want to do it with grease to. I really dont get the problem

you’re pulling this out of your ass

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Utterly drenched rectum*

and what are you gonna do bout it :joy:

So only the first hit of every attack would apply it? It wouldn’t even work on npcs since they have the same combat tag