Give me your magic ideas

Zephyr is more in reference to tornadoes than just wind (as it’s typically not applied as just a gentle breeze regardless of how it’s defined)

elaboration on the rest of the magics bc what i'm seeing is very uninspired and disappointing but it doesn't matter so read if you wanna bc i'm aware it ain't that deep and this post is for fun

Singularity would be an extension of Gravity like how most Lost and Ancients are just upgraded versions of basic magics

Nebula would be similar in relation to Gravity with a hreater focus on clouds and AOE

Snapfreeze and Permafrost are the only cold Ancients that would exist thus far, one applying a quick freeze and beinf relatively light in speed and damage while Permafrost is the much hevaier alternative that applies a significantly stronger freeze that lasts longer in return for being more difficult to land and requiring more hits to activate

Zephyr would be a mix of Wind, Storm, Lightning, and probably kick up a lot of ckouds that obscure vision rather than offer any offensive damage

@FLIPIN_OUT
Lonsdaleite is specifically noted to be much stronger than Diamond because of its hexagonal structure so it’s easily just another extension of Crystal to Diamond to Lonsdaleite, sharing a similar mix of whatever properties they’ll bear

Ichor is then a similar extension from Mercury with extremely toxic properties and similar interactions

Though the Mercury interactions you use aren’t super accurate to the actual properties of the material, most especially water, while also having no need for a Solidified form since it only exists at around -38°F and shares almost none of the properties that would make the magic special since a liquid metal magic that is toxic upon certain interactions is already quite unique. Additionally, Mercury behaves much more like water and so would more likely have similar speed, properties, and even damage to it (it would not be that slow)

Lost Magic: Mercury