Disclaimer: This was heavily inspired by Boss Drop Values typed by @Minotaur
[] The Market Values
Price Points, Rarity Multipliers and Rarity.
Price points are usually not exchangeable, but an item may have two different price points, these represent the subjective value of items in my point of view, changing the actual value of the item, rarity is always a multiplier.
Observation: Fish doesnt count, unless its Vetex Fish, current value for non seasonal items will change in the future.
Price Points
-
Usual Points or Meta Points.
Basic items and Crowns. -
Rare Points
Usually Boss Drops and other items that are rare, yet common, but still require grinding and farming to get and farmable one-time new Seasonal Items. -
- Exotic Points -
Usually Fishing Rare items, this includes current Sunkens, one-time new Seasonal Items and Lost Spells. -
Legendary Points
Old Seasonal items that turned unobtainable, Lost Magic Scrolls, Lost Weapons. -
Mythical Points
Tester Fish, Primordial Magic Scrolls and Legendary Weapons, Very Old Seasonal Items that have turned unobtainable(Will be usually held by a minority of very wealthy traders).
Due to points not being exchangeable, even if you offer 100 Strong Oathkeepers for a Clean Sunken Sword, the trade might be declined.
Rarity Multipliers
They’re added due to the enchants that the item bears, might be changed when Enchanting Scrolls are added, they have the ability to add or lower the value of an item, if they synergize with the item for example Hard and Sunken Armor, they have an additional value.
- [ Weapon Enchants ]
-
- Strong (3x) - Without a doubt, Strong is currently the best enchant for weapons ever since Weapons Nerf, it’s considered 3x due to weapons enchants being a 1/3, it’d take 3 cleans for a high chance at getting the best weapon enchant
-
- Swift (1.5x) - This could be considered a bad enchant on rare items and exotics, lowering it to being worse than a Clean Version in that case it’s a (0,75x)
-
- Hard (0,75x) - This enchant is considered better than Swift in the rare item Vastira, in that case it’s a [1.5x), other that, it’s (0,5x) for rare weapons.
-
- Heavy (2x) - No need to explain, shields are a 1/2, and this is the best enchant so it’s 2x, except for Wall of Jericho where as it is considered (3x) due to being currently the best shield in-game
-
- Sturdy (0,5x)
-
[ Armor Enchants ]
First of all, Armor Enchants are highly volatile depending on the armor, and there may be discussion.
-
- Powerful (2,5x)
-
- Strong (1,5x) - Except when it’s on a Minotaur Set, then it’s considered [3x] due to synergy, on any other rare set it’s considered a bad enchant so [0,75x]. Arguable.
-
- Hard (2,5x) - Except when it’s on a Sunken Set, then it’s considered [3x] due to synergy. Arguable.
-
- Bursting (1,25x) - Except when it’s on a Sunekn Set, then it’s considered [2,5x] due to Synergy, Arguable.
-
- Keen (0,75x) - Very useful when paired with amulets, due to synergy with Casting Speed Amulet, it’s increased to (2,5x).
-
- Swift (0,75x) - Very useful when paired with amulets, due to synergy with Magic Speed Amulet , it’s increased to (2,5x). Arguable due to it currently not being used in PvP Meta Sets.
-
- Forceful (NULL) - Currently the worse enchant in the game, on any non rare items it’s considered a fail enchant, on rare items, they have a (0,25x), with the exception of Exiled Set due to synergy to a humble (1x).
-
- SEASONAL - The value of the item isn’t affected by it’s enchants.
Rarity
Items have pretty much their own rarity and value due to that, rarity is extremely subjective, and usually related to obtainability and item chance.
Item Values
Levels currently don’t matter, due to you being able to simply enter crown codes and use them to level items to the max. [e] means Each and an (IF), is the subjective value of the item if it existed right now.
Scrolls reffer both to Magic and possible Fighting Style.
[Normal Priced Items or Meta Priced Items]
I’d say it’s not really worth it discussing these kind of items, their entire value is usually centered around PvP.
The ratio of Normal Item to Crowns is 1x (Even enchanted). With the exception of Meta Items their crown to item ratio is 2x usually, these are:
-
- [2,5 Each♦️]- Wizard Robes and Leggings [Best Enchants are Powerful and Hard]
-
- [1e♦️]- Iron Armor and Leggings [Best Enchant is Hard]
-
- [2e♦️] - Magic Power, Defense, Strength and Casting Speed Dull Amulets [Check Rarity Multipliers]
[] Rare Priced Items]
-
[2,5e🔹] Minotaur Chest and Boots
-
[1,5🔹] Minotaur Helmet
-
[1e🔹] Exiled Chest and Boots. - Exiled set is currently just bad, Minotaur set can be used for strong synergy, agility and enables the use of weapons.
-
[0,5🔹] Exiled Helmet
-
[10🔹] The Oathkeeper
-
[5🔹] The Vastira
-
[2e🔹 (SEASONAL) ] 4th July Items
-
[0,1e🔹(SEASONAL) ] Current Common Hallowen Items
[] Exotic Priced Items]
-
[1e💎] The Strong Oathkeeper This item is an entry between boss items and bad enchanted sunken items, in bulk trades.
-
[30💎(SEASONAL) ] No Head - This item will most definitely raise to [] Old Seasonal
-
[10💎] Sunken Iron Chestplate
-
[7,5💎] Sunken Iron Leggings
-
[5💎] Sunken Iron Helmet
-
[20💎] Sunken Sword
-
[ IF 40-75💎] Lost Spell Scrolls
-
[ IF 150-200💎] Lost Scrolls
Disclaimer: Legendary and Mythical Priced items are all speculations and reference for the future, they simply exist as a means to just edit the post and update it in case they get added and price checked.
[] Leɠҽɳԃαɾy Pɾiƈeԃ Iƚҽms]
-
[1-5e🔮] Lost Spell Scrolls
-
[10-20e🔮] Lost - Exotic Weapon
-
[10-20e🔮] Lost Scrolls
-
[7,5🔮(SEASONAL) ] No Head+ - WHEN, turned []Old Seasonal
[] 𝐌𝐲𝐭𝐡𝐢𝐜𝐚𝐥 - 𝐏𝐫𝐢𝐜𝐞𝐝 𝐈𝐭𝐞𝐦𝐬]
- [1-5🐲] Legendary Weapon
- [1-5🐲] Primordial Scrolls
- [1🐲(SEASONAL) ] Nσ Hҽαԃ ++ - WHEN, Turned []Ancient Seasonal
- [1-2 ] V 🅴🆃🅴🆇 Fish
Typed by, Gabriel.