Hypothetical lost magic builds?

Oh wow an attack that must be interrupted or it’s an instant loss? This isn’t just game design, it must be a special gimmick only aether has!

I mean, it could be that it’s just a boss, even as we see more and more boss-exlusive capabilities be given to players like summoning waves or simply Array.
But who would we be to go off of two moves on an altered rare weapon from Arcane Adventures (Which I have experience using in AR) as opposed to using evidence from the big obvious crime scene that is the Calvus fight.

We COULD chalk it up to just a boss gimmick, but it’s what the magic has been shown to be able to do, and it’s not like it’s even a bad thing.

dang have either of you even read my message

The pillar explosion? I don’t think they do that.

And anyway the other attacks might not be doing that because Calvus doesn’t want to.

Are you talking about an exploiter with Aether Magic? (iirc there was one with Flare magic)
Aether Magic doesn’t need any stats because Calvus as a boss has boss moves. Iris uses player spells so Flare magic has to be completed to reflect that. Vetex can tweak Calvus’ kit however he wants, because unlike players, they aren’t subject to stats.

I’m talking about Calvus, but come to think of it, the time Vetex used Aether showed that it was pretty slow. I think Light was even at the same event for reference.

Sadly, we only ever saw him charge it.

Charging Gimmick does not equal a slow magic. It could just have a higher ceiling to charge, which by extension results in a higher charge time. That does not make base Aether Magic slow.

That’s why I’m thinking that charging is part of the fun though. It’s not that slow, but it has a trait of something that would be slow, meaning that Calvus must be doing it optionally.

I think we can confirm this theory in Empires if Calvus can’t supercharge a regular blast.

Let’s also think of the imbuements.
His iron leg doesn’t have the slow charge, it seems regularly fast, even when imbued.

And the Triasta of Bronze has less power, more size, and more speed than a regular trident.

Parallelled to Aether, they’re much off besides the size, so it must be the charging that does it.

Triasta is permanently imbued with Aether magic, so it’s base stats would logically be affected by it and reflect it. Just something to consider, but in the fight Calvus imbues it with Aether when throwing it, and it moves rather fast.

Also, “Iron Leg’s” slam down happens pretty quickly (the descent), but it’s not smash from what I can tell. So it could be a different technique since it’s more of a shockwave.

calvus is prob just super charging all his attacks other than beam

Nothing to reconsider, that’s exactly what I’m thinking. It’s Aether Arcanium, there’s no better source for the base stats of Aether.

Hey, off topic, can Triasta do steam imbue? If you imbue water, ice, or the like on it, does it do steam?
Not that it’d be any useful at the current level.
Just checking if it counts as a heat magic.

This right here, it’s exactly what I’m thinking.

Every instance of Aether involves heavy charging, but Calvus has shown that it doesn’t have to with the 500 500 500 attack, so charging Aether must increase the damage exponentially.

I can’t believe 500! 500! 500! solves lore…

then gives self solution
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I- uhh… barrage moves

That is it though.

You are right, and the fact that it can go uncharged in even more instances than mentioned is further proof.

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Yeah you can’t just declare that, it’s declared by the opposition. It’s not irrefutable proof, it’s explanation for why you have a theory in the first place

I solved my questions myself. I get to pick the solution, and I think I solved it. If I didn’t, too bad so sad.