Potentially, though he hasn’t gotten to rewriting the section of AA much. Given that there’s notes placed on the ends of the paragraphs/passages. .
Heck the Third Sea onwards still has the speculation of events as well. .
We’ll have to see.
Potentially, though he hasn’t gotten to rewriting the section of AA much. Given that there’s notes placed on the ends of the paragraphs/passages. .
Heck the Third Sea onwards still has the speculation of events as well. .
We’ll have to see.
how does he think the size is balanced bro
balance team i-
sees patch note
love you!!!
(this isn’t balancing, this is just bug fixing)
guys funny idea
I made an entire mutation system but it never got suggested
check it out:
When you get a magic scroll, instead of a “lost” or “ancient” scroll, It’ll just be called a(n) “(insert magic here)” scroll. These scrolls are for one of these trees: fire, lightning, light, shadow, ice, water, explosion, wood, glass, or wind. It would give you one “point” in that category, and you use the point to invest in one magic. For example, if you get a fire scroll, you could invest it in sun or flare magic. If you pick flare and then get another fire scroll, you could choose between phoenix and inferno, but if you decided sun, you could invest in inferno and scorch, and so on. The ui would look the same as choosing dodge reflexes, but it would show you the tree chart underneath the option(s).
also you don’t need a magic to start their tree (if you had fire, for example, you could still use the glass tree)
This vetex guy…
This feels like something that would fit a different game; AA could theoretically work with it, but you only ever learn three Magics because the Seven Seas aren’t advanced enough for people to reliably learn more than that.
I would be willing to pay for something that used this system, thoug.
I’m asking him a few questions on Patreon chat now. Be back to you all when I get an answer updated for June 2024
I’m gonna lose my shit dawg, at this point the game itself just shouldn’t be canon.
lore is getting out of hand
I feel like the main reason why Magics have scrolls and not mutation quests is because the game was designed around people wanting viable non-Magic progression.
Lorewise, would this mean that one Magic could mutate into any other (i.e. Water → Phoenix), or are you stuck with what your Magic could mutate into?
stuck
I would assume stuck with what your magic could mutate into. Luckily for me my characters already fit that just fine whether it’s mutations or scrolls, but it must suck for other people.
tbh I made this idea cuz I liked the aa mutation system and I knew scrolls were planned so i kinda combined them
also the scrolls are supposed to tell you how to evolve magic
I prefer mutations story-wise and lore-wise (it doesn’t make sense for scrolls to be hard to find since they can be easily spread-around and they aren’t one-time-use). Mutations are more personal which I like. And just generally really cool.
Scrolls are way better for gameplay. As Sock said, mutations have the issue that you may have to play with a magic you don’t like to get the mutation you do like. But what’s less talked about is the issue that mutations were going to be non-replaceable, so whatever you picked you’re stuck with for the rest of that file. The Vimir Sea is wayyy too late for players to be making a decision that big, especially with no way to test out all of the mutations beforehand to make sure you actually like the one you chose. Scrolls are just better for players.
I’m gonna vote scrolls because they’re good for gameplay and even though mutations are better for story I think scrolls are pretty good for story too, potentially. A character could still need to develop and grow as a person in order to master the scroll’s teachings, or maybe acquiring the scroll and its magic could represent change they’ve already gone through. Also, if we’re using magics as metaphors for personality then scrolls allow for far more drastic change in character, since you can even go from Water Magic to Sun Magic if you want.
my main headache is from him saying a mage could theoretically learn as many magics as they want from other people, giving birth to many unanswered questions
vetex try not to contradict himself challenge (impossible)
mfw