me paralyzed watching 3 red lightning bolts hit me
Bro just summerized balance server in 1 image
hey guys does anyone wanna talk about the potential massive impact that ult art leaps will have on the meta
(I say this like, completely unironically, because ult art leaps might be insane)
Elon Muskâs rockets wonât be even close to the height of agility demonâs leap ult
i actually kinda like armour piercing, it means overall defence usage will fall, so i wonât have to use it, and defence is my least favourite state of the core 6 so i donât want any
iâve never liked power and defenceâs prevalence in the meta as being regarded as required or the only main stats, so this could be a nice change
WOOOOOO BABY!!! A NEW STAT!!!
honestly i hope we get âArmor Piercing Roundsâ as a warrior accessory that would be funny. they go in your pocket or something. +power and AP
anyway since people are whining: vetex said no individual piece of armor will give BOTH POWER AND DEFENSE. now he can circumvent that by having power and regen or defense and AP.
not only that but defense is getting buffed by 22 percent, armour piercing wonât be the end of the world
Canât wait for ultimate art on beam/shot
Essentially a laser
wind mages sending themselves to the moon:
Vatrachos:
forgot about that
what a hypocrite. but that gives drawback. idk what the statement was but it would make sense for those sets to have a downside
Vatrachos is an exception due to having a negative stat
Given how AAâs leap alts were very commonly used due to the amount of distance you can achieve, you might actually be right
in an aerial combat games, who wouldâve guessed height is super important
I donât think theyâd be too op
yes, they will boost you up by a huge amount
but itâll also have a pretty large cooldown and windup since itâs an ult art
so unless you run high agility + high intensity, itâll probably not be worth selecting ult art for leaps
Spirit Energy is not Soul Casting (wich took a toll on the userâs lifespan. Those are two totally different things.
Spirit Energy is a power coming from creating, used by gods and their descendants, as well as the users of spirit weapons.
Soul Casting is a VERY old form of Magic (wich comes from Chaos) wich used your soul to cast magic, taking a toll on you.
*My stat that gives me damage resistance the more power they build
I find it hilarious that this post shows how little you actually know about the game.
Defence isnât oppresive whatsoever, itâs a safeguard so you donât get one shot. I would like to make you notice, that practically any build in the game currently (excluding 150 Vitality 0 power lol) can kill a 2k HP target in less than a minute in a fight, 15-20 seconds if they stand still (thatâs with just around the 70 Power mark, a glass cannon can do it in less than 5 seconds).
In our current meta the most oppresive stats are by far Agility and Attack Speed, high agility makes you nigh unhitable (if youâre smart, you canât say âaim betterâ, if you hit someone with 350 agility alot, that means they donât know how to move effeciently and more importantly, unpredictably). Attack Speed make your attack unreactable and often unpunishable, basically letting attack without ever being at risk.
Wow, defence letâs you take a few more hits, but at least you can actually fucking hit them.
Now letâs take a huge if, letâs say that even after the multiple effeciency nerfs Defence has had during AO, it was still too good (wich is totally stupid, Iâm not saying defence was bad, but it wasnât broken), Defence had allready gotten absolutely destroyed a few patches ago by getting itâs extra regen removed, wich made up a good chunk of itâs value, it now even takes longer to regen with high Defence, great, surviving ganks or 2/3/4/5/6v1s is now totally impossible! And on top of that, we have this new stat that punishes me for not wanting to be one shot.
Do remember than the new Arcanium Set coming will give power and itâs more effecient than Sunkens, let that sink in.
Well that raises a problem, 300 agility is more of a problem than 2.5k health is, and glass cannons with high regen in nimbus will be too, so why donât they get a check? Also youâre assuming Vetex will only make Armor Piercing valuable to counter extremely high defence builds, but Vetex isnât exactly the balancing genius, and thatâs staying polite.
Knowing vetex, thatâs totally possible.
Youâre the one who runs 400 agility right? Sorry bud, but most people would prefer to face a mega tank than you cringe no skill build.
In cases like this, itâs on the player to find a counter/solution, like against a megatank using ironskin, just zone them. There shouldnât be a stat that entirely invalidates a playstyle, just like if they added a stat that negated someone agility upon hitting them.
Yeah uh hate to break it to ya but Vetex doesnât give a shit, last two updates he basically added a few easy number changes then said âfuck it I ainât foing allatâ and ignored the rest of the balancing.
If he actually cared about it he would like, ask, before adding a Regen Stat and an Armor Piercing stat.
If you (or anyone) thinks Iâm wrong or wants to argue about this, I would be happy to do it in dms or another topic, kinda donât wanna flood this topic, just needed to make my rant.
How much levels are we getting then? We gonna get to 150-160?
I assume the 1st part of the nimbus sea will go up to 165