Its me who is celebrating today
metal paladins are going to be so annoying to fight next update
Someone cook a new topic to discuss this. Or teach me how to attach a link to the topic to this one and I will create it
Oracle set + metal arcanium accessories, all enchanted with armored scrolls and slotted with perfect defense gems with blocking power
We’re eating fr.
I am going to be doing fine with my 120 Vit and 130 Weps.
I wonder is vetex is going to add regeneration gems
watch as we dont even get anything
Warriors seeing their awakenings getting nerfed and getting one new weapon skill
warrior main: “my multiplier went from 1.1 speed, 1.1 size, 1.05 damage to 0.6 speed, 0.7 size, 0.3 damage because balance team said it was a net positive imbue”
balance team: “oh yeah shit we forgot lmao here you go” tells Vetex to add Charging Bull (third mace skill)
Its no longer an awakening
more like an sleeping
Sooner or later vitality or life/death magic users will use their necromancer skills to resurrect warriors (they are died bc no their own stuff). Or will do so Durza
this new regeneration stat makes me wonder how tanky end game life and healing mages will be, it’d be funny if they can just outheal any attack you do
My dream, my goal, my destiny
The worst part is that conjurers or warlords are literally just better warriors, warrior having a solid imbue allows it to keep up with them but nooo, here take sparrow thrust instead
Warden Vs Life Mage (The fight lasts until the next update)
I guess Healing magic should be here, not Life. Who cares though.
dont make my boy sparrow thrust like that
Light Thermo/Boxing user vs Paladin with life magic and max regeneration:
life is just stronger healing magic