[Opinion/Vent] The Planned TGR Update will fail to draw people into playing the game in the long term. Here is why

See the previous post in regards to “filler updates”.

This is exactly in line with my point with Vetex overcomplicating things between his changes to his games. He adds unnecessary things that may seem cool on paper, but limit the development of the full game.

The PVP system is clearly not a objective for Vetex, and I can see that he has loosened his interest towards this topic with how he has not reinstated much of the prior additions within AA, and would rather change the game’s environment entirely rather than refining upon it, such as in the magical weapons. See below to why I believe PVP should be a focus around an exploration game such as AO.

I agree with this as it is evident in many of Roblox’s games, however I still believe that the game lacks exposure, and many people who would otherwise be interested in it are not aware of the game due to how few people play it and the player fluctuations between updates. For a game such as World of Magic, I can see it appealing to many audiences, such as those who are interested in the Swordburst or World//Zero games, yet they do not play it. Why is this? Because of how they aren’t aware of the game existing. There should be an effort to grow the game to encourage new players to try it. Vetex seems undecided upon what he wishes this game to become, a personal project or a widespread game for many people to enjoy with a variety of content.