Im bored so post some ideas for sea creatures herI and i (might) give some sort of constructive criticism
Basic info should be:
Tier
Spawn (dark sea, regular ocean, etc.)
Drops
Type (details on what the monster looks like)
Abilities (optional)
Additional info (optional)
for those that don’t know
Abberrant: Fourth-Tier
Behemoth: Third-Tier (for reference this is white-eyes tier)
Abyssal: Second-Tier
Apollyon: You’re fucked-tier
some tIings i thought of:
Wanderer
Tier: Aberrant
Spawn: Dark sea, Rarely under heavy storms.
Drops: Lumina Bulb (weapon - staff | Uncommon), Unidentifiable flesh (food).
Type: A anglerfish-Esque Esque creature. Has no teeth and has extremely dark skin.
Abilities:
Lost light - If a player is not close enough, the light bulb of the wanderer will appear to be a sort of treasure such as cargo or a sunken ship, when close enough the wanderer will become aggro’d on the player and reveal a glowing light similarly to an angler fish.
Additional info: since they lack teeth, they rely on sucking up and spitting out their opponent. An alternative weapon that they resort to is dealing blunt damage by smacking their opponent with their bulb.
Alpha Wanderer
Tier: Abyssal
Spawn: Rarely in deep dark seas.
Drops: Illusia Bulb (Wand | Rare ), Mystified meat (food), Unidetifyiable set (Armor | Common)
Type: A MUCH larger version of the wanderer. Has red, glowing eyes (when exposed).
Abilities:
Alpha Wisp - Creates visions of large structures such as shipwrecks or entire islands. Upon touching one of these the Alpha Wanderer will proceed to instantly consume the player/ ship, deal a MASSIVE amount of damage, then spit them out. the only indicator for this is the island is: slightly transparent, tinted yellow, and has a glow when the never player gets close.
Luminous Shocker - The alpha wanderer uses their bulb to create a massive shock in the water, dealing great damage to any player in the water and dealing a good amount of damage to ships in the water.
Skeleton Shark
Tier: Aberrant
Spawn: any sea (only during Halloween),
Drops: Spooky Bone Dagger (Weapon | Rare)
Type: Shark Skeleton
Abilities
Bone explosion - upon death it will explode into bones and deal damage and bleed to players in a medium radius
Additional info: Really serves no purpose but looks cool
Grabber
Tier: Behemoth
Spawn: somewhat uncommonly in the Rough seas, Dark seas
Drops: Grabber Claw (Weapon | Uncommon)
Type: A dark-blue mantis-like creature
Abilities:
Grab - The Grabber extenders its massive claw to grab the ship/ player and deal damage/ drag them underwater
Additional Info: Will only surface if it misses two attacks in a row consecutively
The Overlord of the Ocean
Tier: Apollyon
Spawn: The end of the dark sea (if the player manages to reach over 1,000,000 M deep into the dark sea)
Drops: A ludicrous amount of random weapons, armors, foods,ship supplies, and possibly lost/ ancient magic scrolls.
Type: A MASSIVE cuthulu like creature. It has massive hands that it uses to destroy entire islands with
Abilities:
Extinction Call - TOofO makes a call for reinforcement, this will temporarily summon two others of it’s kind. These have the exact same moveset except for this move
Punch - TOofO throws a punch with such speed and power, it basically one shots everything
Annihilation Ray - TOofO releases a ray of energy from its mouth basically destroying everything
Additional info: This thing really isn’t meant to be killed (if it is though it gives a great reward) and more of a deterrent for not going further into the dark sea.