Mutations are back in the form of the eventual obtainment of lost and ancient magics being reworked, so that got me wondering, what are some community ideas for mutations of magics that used to be mutations in Arcane Adventures, such as acid, plasma, and magma? We have plenty potential mutations for certain magics (looking at you, fire), but for something like acid, I can’t think of any. If you have any ideas I’d love to hear 'em
Here’s the AA mutation chart for ones that were already thought of by Vetex and Co:
seeing stuff like this keeps reminding my of this “winter” magic that’s supposedly a mix of snow, ice, and wind, but can’t find if that’s official anywhere ? if it was all a big hallucination i’d love to see that or just that general idea of mixed magics
i wrote this magic idea a bit ago but idk if i cooked
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Lost Magic Idea- Nitrum Magic (Liquid Nitrogen Magic)
Size - Average
Speed - Low
Damage - Average
Effect - Freezing
The magic would produce puddles of freezing liquid nitrogen, that do high damage to anyone who steps in them, and applies freezing.
The puddles would evaporate over time into freezing clouds of gas, that do lower damage, but are larger.
The puddles and clouds would last longer depending on island temperature (Long time on Frostmill, virtually no time in Scorching Dunes.)