Purging Artificial Difficulty - Making NPCs More Fair

Purging Artificial Difficulty - Making NPCs More Fair https://forum.arcaneodyssey.dev/uploads/default/original/4X/c/f/9/cf921fab7ce4dca34fa008b24007e64f9c9989c6.gif
effort 4.753623188405797 69 quality 4.840579710144928 69 reasonability 4.890410958904109 73

Bbbbbbbbbmhp

1h bullhpity bimp hymo

is this currently the highest/bestperforming/longest/most talked at suggestion? if not, what could’ve possibly gotten more traction?

The longest lived suggestion was tuna’s emote suggestion because it was originally not a suggestion but was transformed into one so the average suggestion life expectancy didn’t effect it
I think that’s the longest living one atleast

Go to the suggestions channel and at the top click votes instead of latest

This is most likely the first place, was shutdown because users desperately tried to bump it without adding to the discussion.

To add to the suggestion, I agree with it, I find it interesting how I have seen Monstrous Atlanteans actually displaying their blocking animation.

This NPC AI change could be expanded at a later date with huntable NPCs implementing their personality into their playstyle (so “Insane” criminals/heroes will prefer close-range combat and reckless attacks)

1 Like

:laughing:

Bump
La bump
Badump Badum bap boop badun badoop
Badoop

Anyway can we have an option where enemies with visible eyes (so no Atlanteans) would have their eyes closed when they get blinded, sandy, etc

1 Like

1 Like

love it, would do combat more with this

9m bumpity bumpsb sbimlts

I hope this suggestion never dies, it si absolute peak and it is amazing

necrobump

even more necrobump frfr

Industrialize bumps

bump now ban me

good idea

necrobump

epic necrobump

this is the best suggestion until someone suggests gambling (im FIENDING for blackjack or any form of poker)
though tos might not like it, cant remember

epic necrobump :3