therefore I support this suggestion
G
in all honesty npcs should have less accuracy on more precise moves such as piercing shot and bow attacks
like imagine this: conjurer npc with metal invued musket and dual metal beams, yuck
its not really that hard. it would just be more randomization on the ai and then adjusting accuracy based on that
why do you jump
the point is blocking her attacks, not evading it
anyway at least maria is doing it right, striking when the player isnt paying attention
A spoiler should not be the reason a suggestion is 1 star
Either include that reason (I saw you state your reason why in a reply later so that’s fine) or delete the reply
And the reason you gave was not enough to justifiable to give this suggestion a whopping one star. One star would be a suggestion saying “NPCs suck lol give them less damage”
Contrary to popular opinion, I agree with some of this
This is absolutely needed, warrior and mage NPCs feel way too broken with their aimbot while strength-based NPCs are much easier
this would level the playing field overall
duh, dunno why you still replied to all of them lol
I could see accuracy being difficult to program so ill give 4 stars in reasonability
shouldnt be that hard, just add a number to the coords that the NPC points at
e.g. X is offset by 10 studs
Didn’t you request account deletion why are you still here
mods are slow as hell and probably forgot
No no i mean if you want your account deleted, why are you still consistently active on the forums
he’s trying to quit but keeps relapsing, the mods are stalling on sending him to rehab
I did
cause whenever I go to check if my account deleted yet it’s not so I reply to stuffs
Finally, the level 264 birch wood, purple poison and copper metal mage won’t hit me with a perfect ultimate art javelin as soon as I stop moving
This has already been said like 30 million times but you cooked with this.
less gooo I contributed to this wonderful idea!