Reminders for AO (Part 2)

That doesn’t solve the slapping air for 3 hours problem, and they can still switch easily by just macroing overnight

Ngl, this patch note might be the death of Reminders 2

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perhaps it will only level from dealing damage.

And then we have to bandit beat

it would solve the problem of macroing.
Most people commit murder on npcs they see anyway

Go talk about it in my topic :))))

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If it’s that annoying to you just don’t switch your fighting style or don’t go for fighting styles at all lol

Stay mad :beaver:

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“Stay mad”? That’s it? Instead of typing out an actual counter argument to my post, all you can say is “Stay mad”?

Vetex watching all these fucking people overthink features that arent finished(they havent even played the game):
Homelander Gif - IceGif

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I think this is a bad time

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GhostInTheBox in a nutshell:

I don’t think we’ve heard about this yet.

It takes 30 minutes per mastery level for a berserker, so I think it’ll be fine.

30 minutes to max out completely, not per tier

Oh then that changes things. Yeah that does sound a bit short but then again I haven’t played the game.


Back to basics also whitesummer
Got this while @Divanochi was distracted

Whitesummit seems like a nice place

Why would you want Basic Combat

Wait, scratch that.
If we don’t invest any points into Strength or Weapons, will we just forget the Basic Combat that we spawn with / be unable to equip weapons like how magic works?