Reminders for AO (Part 4)

YOU LEAKED SNOWRIVEN PICTURES HOW DARE YOU INSULT GLORIOUS AND MAGNIFICENT MASTER VETEX-SAMA YOU PATHETIC SCUMMY NI-
cs (obvious sarcasm)

How do you get up there

it was fun to abuse while it lasted… (2000 damage slams)

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I got it first, delete yourself
Edit: thanks for complying

same energy as “reduced surge power scaling by 90%”

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6 Likes

patch notes:
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roadmap:
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update info:
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believe this was on twitter earlier, but now it’s on discord


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poll

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Next Fighting Style in the works

cant post images so i’ll copy and paste the text

v1.17.85

Changes

  • (moochezz) Revamped cooking, brewing, and jewelcrafting to use an interface that allows you to select ingredients to convert into the respective item
    • Interacting with a cooking pot, brewing cauldron, or jewelcrafting table will now bring up the respective menu
    • You can choose an amount to bulk craft instead of having to do it manually each time
    • As a result of this, reagents, catalysts, gems/jewels, and seasonings have been removed from the backpack to reduce lag and clutter, and they cannot be held as a tool
    • An alternative way to add gems to the Brig’s gem rack will be added in the near future
  • (moochezz) Weapon stats now visually round to 3 decimal places when applicable

these are hard times for rfao

  • Animals now deal less percent damage based on how many metal armor pieces the target is wearing. (Up to 50% less) (This is based on what armor is shown on your character, not stat equips)

Bugs

  • [Fixed] Reselecting your bow after using Bow Breaker makes the bow reappear.

whats the point of this bruh :sob:
make it based on what you actually have equipped

It matches with how Lighting’s limb loss protection works i guess; both annoying for vanity, but parity regardless.