vetex is allergic to a respawn button so not happening sadly
fuck.
Woahhh, buddy. Thatās a naughty word, and we donāt say that here. I wish youād understand that, but you just donāt because youāre sped. Now, if you stop being an idiot and follow the rules, Iād appreciate it.
what about a new-
never cook again
I donāt see any of ur ideas here
k bet
How to deal with PVP heads
one of the most annoying and recurring suggestions is that to add a toggle pvp button or to remove pvp from the game (both bad ideas) so this is the easiest and most effective way to deal with it:
Noob Protection
most annoying part of pvp heads: they are always too bad to fight against other pvp heads so they fight people that are fresh out of Sailorās Lodge, my proposal is: When you create a new file, it has 24 hours (or more/less) of immunity to PVP, and upon reaching level 125 (independent of current max) it is deactivated
it can be de-activated at any point of progression (turning on becoming a villain along with pvp) but canāt be re-activated
to give a reason for people to turn it off, it could give a 10% or more xp buff when not under noob protection, that would not only give players a reason to turn noob protection off, as it helps with how slow the progression currently is
im pretty sure its a troll
let the cooldowns be universal so that even after redocking theyāre still there or they refresh when you redock so you have to wait 5 mins or whatever itās better that way then how it is nowā¦
like the idea of throwable bombs for warlord builds, we got throwable potions so combustion potions may be bombs for not iām not sure but we need more alchemist builds totally
Make it so you can hunt neutral players if theyāre in a clan with enough infamy itās annoying how neutral players in massive clans can just walk around with all that infamy and not get hunted.
lol they do that so they donāt get people crawling on their backs whenever they try do anything
Make it so that lightning in the dark sea has a far lower chance of striking you. This is annoying, especially when Zeus decides to unleash his fury while youāre in the middle of fighting a ####### Atlantean.
2 ideas i had, iāll start with the less promising one, weapon skills for repair hammers and the 2nd one being that players will only lose infamy they have gained for the clan when hunted which is taken away from the clan and their contribution that way players with higher infamy contribution are more likely to be hunted and players that have just joined or got back into the game
I feel like if youāre gonna be in a 300k infamy clan you better have some pvp skills to back it up.
the amount of timesā¦ factor in water poisoning and factor in the lightning damage being able to deal 1k+ dmg, and oh gosh the lag
thereās alot of pve clans out there and most the time alot of people play on low end PCs amongst other things