Reviewing your suggestions for AO!

vetex is allergic to a respawn button so not happening sadly

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fuck.

Woahhh, buddy. Thatā€™s a naughty word, and we donā€™t say that here. I wish youā€™d understand that, but you just donā€™t because youā€™re sped. Now, if you stop being an idiot and follow the rules, Iā€™d appreciate it.

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what about a new-

never cook again

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I donā€™t see any of ur ideas here

k bet

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How to deal with PVP heads
one of the most annoying and recurring suggestions is that to add a toggle pvp button or to remove pvp from the game (both bad ideas) so this is the easiest and most effective way to deal with it:

Noob Protection
most annoying part of pvp heads: they are always too bad to fight against other pvp heads so they fight people that are fresh out of Sailorā€™s Lodge, my proposal is: When you create a new file, it has 24 hours (or more/less) of immunity to PVP, and upon reaching level 125 (independent of current max) it is deactivated

it can be de-activated at any point of progression (turning on becoming a villain along with pvp) but canā€™t be re-activated
to give a reason for people to turn it off, it could give a 10% or more xp buff when not under noob protection, that would not only give players a reason to turn noob protection off, as it helps with how slow the progression currently is

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im pretty sure its a troll

let the cooldowns be universal so that even after redocking theyā€™re still there or they refresh when you redock so you have to wait 5 mins or whatever itā€™s better that way then how it is nowā€¦

like the idea of throwable bombs for warlord builds, we got throwable potions so combustion potions may be bombs for not iā€™m not sure but we need more alchemist builds totally

Make it so you can hunt neutral players if theyā€™re in a clan with enough infamy itā€™s annoying how neutral players in massive clans can just walk around with all that infamy and not get hunted.

lol they do that so they donā€™t get people crawling on their backs whenever they try do anything

Make it so that lightning in the dark sea has a far lower chance of striking you. This is annoying, especially when Zeus decides to unleash his fury while youā€™re in the middle of fighting a ####### Atlantean.

2 ideas i had, iā€™ll start with the less promising one, weapon skills for repair hammers and the 2nd one being that players will only lose infamy they have gained for the clan when hunted which is taken away from the clan and their contribution that way players with higher infamy contribution are more likely to be hunted and players that have just joined or got back into the game

I feel like if youā€™re gonna be in a 300k infamy clan you better have some pvp skills to back it up.

the amount of timesā€¦ factor in water poisoning and factor in the lightning damage being able to deal 1k+ dmg, and oh gosh the lag

thereā€™s alot of pve clans out there and most the time alot of people play on low end PCs amongst other things