Max size/max gem stat/skill tree’d magma on water.
Volcano 2, Bombastic Boogaloo.
So Attack Size does influence the size of platforms? Time to make an attack size ice build then.
I think so.
No, it does not
I knew what I tested wasn’t wrong, RRAAAAAAAAAAAAAHHHHH!!!
What has that effect though? I really want to create ISLANDS with my ice conjurer.
The thing is, nothing.
You can’t, make the platforms bigger…
at all ;-;
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Reckless Magic (Magic Builds) - When Blast, Beam, or similar Spells reach their end or explode, four smaller, weaker blasts come out of the explosion for a second.
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Iron Will (Strength Builds) - If any of your melee techniques collide with another attack, you will keep moving for the duration of the attack, but any hits lose 10% damage. Additionally, “missed” attacks will redirect themselves slightly towards the nearest target.
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Melee Bladesmith (Weapons Builds, Melee weapons) - All skills on each weapon are reduced by 10%, or 50% when the nearest enemy is in endlag.
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Ranger (Weapons Builds, Ranged Weapons) - M1 shots have halved cooldowns, and they will aim themselves slightly towards the nearest enemy.
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Voice of the Gods (Vitality Builds) - When creating a Status Effect with Spirit Weapons, it will have doubled duration.
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Savage (Any Build) - When landing two attacks within 2 seconds of each other, except for multi-hit abilities or grabs, your attack cooldowns are reduced by 10%, but Damage and Size are reduced by 10% each. Does not apply to Powerup Abilities like Aura and Focus.
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Geologist (PvE) - Chances to find Gems or Coal in breakable rocks is 40% greater.
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Silent Swimmer (PvE) - Sharks and other Sea Creatures have their detection radius halved.
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Treasure Hunter - Common Treasure Charts have a chance to contain 6 Chests, and Chart-exclusive armor sets have a higher chance to be obtained.
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Forager - High-quality Potion Reagents and golden Fruit/Mushrooms are highlighted to the player when nearby.
i love skill trees
of some skills maybe various tradeoffs skills (ie increase speed but decrease defense)
maybe a skill that lets you fart out the effect of the magic equipped (ie cloud or puddle) with the entire animation mocapped and in vastly greater detail than every other anim
other than that maybe a skill that affects your knockback (whether it pushes away or pulls in enemies) i can see that being fun and not broken
Sweet Blood:
Sharks and other sea monsters have a significantly higher chance to spawn around you whenever you enter water (it’s a perk if yk how)
The overconfident mage when the berserker they’re fighting bulldozers through their pulsar:
Reversal: parry a grab attack to reverse it into your own grab attack and deal 50% of the damage the enemies grab would have done
I think the skill tree will have general effects, and won’t be build dependent
Silent Step:
Nearby enemies cannot detect your presence as easily.
Obscure:
Nearby enemies cannot detect your presence as easily. Additionally, your energy presence will be partially masked from Sensing Users.
This could tie into professions, maybe you level your skill in brewing potions or selling price decreases and the more you put point in the brewing the higher tier you lock till you lock the alchemist profession and now you can enchant thing and even lock tier in enchanting item.
This could be a game changer because you can get one profession and a player can be a merchant and selling thing to other players, making players get money more easy.
Professions can be
- Merchant - put point into selling
- Alchemist - put point into brewing
- Shipwright - put point into ship or something
- Hunter - put point into hunting
- Chef - put put into cooking
Buff for Profession
Merchant gets increase in selling prices and decrease in buying prices.
Alchemist gets ability to enchant items and sell them.
Shipwright gets decrease in prices on Repair Hammer and decrease in prices on building blueprints.
Hunter gets quest from NPCs to hunt down beast such as Sharks and Whale and get paid.
Chef gets quest from NPCs to cook foods with Rare ingredients and Exotic ingredients and get paid.
You can add more or ask me more professions ideas.
You should be able to charge attacks using hp instead of energy when that runs out.
is this still in the plans?
It’s only from 22 days ago, so most likely
yay (10 characters)
Thallasophobiac:
You gain a small debuff to damage when in ocean areas and a small buff to damage when on islands
im just hoping for a quest that lets you imbue your blocking with your abilities
block that can ricoshet certain projectiles back as weaker ones when parried (shot a bullet at me? too bad get parried +PARRY +ULTRARICOSHOT)