Suggest a new feature for the game that will instantly make you Public Enemy #1

New Devious Thought

The max amount of money you can get from Cargo is now limited by how much money is in a shipwrights shop.

adding onto this:

your crewmates will need to take 5-15 minute breaks when unloading your sealed chests/cargo boxes, the more chests/boxes you have, the longer the break is.

“captain, the crew needs to take a quick break, they’ll resume as soon as they’ve caught their breath.”

add permadeath in any capacity, make your character slow down based on how full your inventory and wallet is, add tanning and dirt accumulation (oh wait), give emporers and overseers sea curses, remove dodge reflexes, make all magic not work underwater, make leap, airstep, swordstep, flash strike, mirrored river, and rising tide unusable while in contact with water.

You were supposed to burn down the kitchen, not throw every utensil out of the door.

You have to wait for time between canon events (aka you have to do 90 days of the fun fun jail time and the any other time passing between events )

You can no longer choose your magic
ALL magics are put in a spin wheel system where common are the base magics, and anything above is separated between how good they are
there is a godly magic tier with 0.001% chance, but you can always buy any of the magics in that category for the cheap price of 2.430.000 robux

also, you can only get spins with the new Prestige system!
reach max level (600) to prestige (which means you cant prestige until the game is nearly done) and you will start all over from level 1, wiping all your items (including your seasonals that can now be bought with 3.500.250 robux each (avarage, headless is now worth 30.000.000 robux) and with the prestige, you gain 3 spins! good job

Add a thirst bar:
A bar similar to hunger, but drops 3x faster. When it reaches 0, all of your stats are turned to 0 and you continuously take damage till you die. To replenish your thirst bar, you may take bottles and fill them up with any water source. Fountains and aqueducts provide the cleanest and most thirst quenching water. Water from ponds and lakes increases your thirst bar a small amount, but you have a high chance of contracting some sort of disease. Drinking from seawater increases your thirst bar greatly, but shortly after it begins decreasing at an accelerated pace, while also reducing your stats by 50%. Water, ice, and snow magic users regain their thirst by by charging (snow refills the bar slower than water, and ice slower than snow). Glass users are able to create their own bottles, but the method takes up a spell slot.

Sailorfist users have their senses inverted and gain the most thrist from the sea

They’re stats are also inverted now: The thirstier they are, the higher their damage and aoe. They now have to balance their thrist bar in a way that guarantees them the most consistent damage output, while avoiding being at 0 thirst (pretty much death in any pve-pvp setting).

peak :fire:

1 Like

add a quest required to progress and not give the items required
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although tbf this was a bug

I’ll seeing so many concepts for “realism”, so I’ll add my own:

  • Remove leveling completely.
  • Armor can now only provide defense, and gives an Agility penalty.
  • Your stats are now determined in part by your character’s physical characteristics. Larger characters have bigger hitboxes, but have more max HP. Characters with longer legs run faster, and characters’ ethnicity affects several social aspects.
  • Max HP will vary between around 60-180.
  • Your character is now random. Sex is 50/50, your age varies from 18-40, same deal with hair and skin colors. You may also have lasting diseases, be an amputee, or have other abnormalities—some positive, some negative.
  • Your sex affects your stats and how certain NPCs treat you. Notably, Morden is a closeted, raging homosexual.
  • The damage thresholds for injuries is now set to be 25% of your max HP.
  • All attacks have damage variation, being on a bell curve, with most hits dealing between 70% to 130% damage.
  • Firearms take much longer to reload (real life flintlocks took at least 30 seconds), and you can’t reload them while running, climbing, attacking, or blocking.
  • All of these changes also apply for NPCs, including bosses. Iris now has like 110 HP, Calvus has around 400 (due to his armor).
  • Also, magic is just straight up gone, lol.
6 Likes

tax people for every trade they complete based on the items traded (the grand navy gotta pay for those disposable marines somehow)

This isn’t arcane odyssey it’s just arcane odyssea

4 Likes

Update 1.15, the “Realistic” update:

Levels are nw completely removed, as they dont make sense lore wise

Tucker has a chance of reincarnating and killing player and morden because he is a zombie by that point

Added the depths

Added permadeath (you start with 3 lives which can be refilled with 1000 robux)

Fishing now has a chance to real in Megalodaunts, which have 1000hp

Additionally, armour and stats have been removed as they arent realistic enough: instead there is a war thunder damage system where upon getting hit it calculates the damage and wether you die or not

Getting hit in the groin arena causes temporary insanity 5, and also paralysing you for 5 minutes.

Armours make you slower, as well as inventory items.

Manning a ship now requires players to do things like lower sails, raise anchor, fire cannon etc

[Fixed] The 6 hour long sex scene with Iris doesnt trigger

[Fixed] Morden is straight

[Fixed] The game doesnt cost robux to access

Make the game a rogue like

AO
The Sexim/Racism Update

able to gank low levels for fame

are you sure this is allowed by forum rules

if the thirst traps were allowed, then sure as hell this one is allowed