Suggest a new feature for the game that will instantly make you Public Enemy #1

  • Players with a bounty are now considered “naughty,” and will recieve coal instead of seasonals for the Yuletide event.
6 Likes

seasonal coal

1 Like

It’s just coal but with +1 value

and it grows in value every month

The only and exclusive way to level up is by killing other players.

20 pKills = 1 Lvl
NPC kills decrease your experience

yeah :nod:

finally, a way to unlevel

story mode is unplayable
leveling up while below level 50 is impossible

voidwalkers - new way to play the game is to teleport to people around your level and kill them, gives you +1 level and some loot every kill

Think of it like festive Magius Relics, equal compensation for the hard work of our notorious villain friends.

kdr in player stats when hovering over a players name

Who’s gonna tell him?

Bro the item of "equal or greater value gave 300 galleons

make it so you can pay for gear with real money. and also make it so you get admin rights if you pay money. also ban anyone who’s lucky enough to get sunken normally.

I was sailing in the Dark Sea, and, as one does, I got hit with Water Poisoning while receiving insanity “damage” and it got me thinking…

What if insanity’s “damage” instead appeared to apply water poisoning to the player? With no cooldown unlike real water poisoning.

That makes me wonder what if you have insanity outside of the dark sea your surroundings start to look like the dark sea (fog and rain and other stuffs)

scurvy.

add a new rare drop from special 1/100 𝒻𝓇𝑒𝒶𝓀𝓎 enemies and its called 𝒻𝓇𝑒𝒶𝓀𝓎 essence and it gives a new stat: 𝒻𝓇𝑒𝒶𝓀𝓎, which gives enemies a chance to 𝒻𝓇𝑒𝒶𝓀 when they hit you which causes them to get 𝒻𝓇𝑒𝒶𝓀𝓎

The only good thing 17+ games would bring is that there can be pirates games where you can actually drink scurvy

I don’t think you know what scurvy is

I am literally just guessing that it is alcohol