Maces now deal more damage based on your defense
Maces will also ignore resistance or whatever it’s called and deals half the resistance % you had more damage
Is that second one limestone key?
Maces now deal more damage the further you fall before attacking
furthermore there is now a unique mace weapon that looks like a shovel called the market gardener which always deals 3 times more damage when falling
??? what ???
he doesn’t know…
I’m talking about minecraft, not a game that has been infested by bots
Does he know?
he doesn’t know about the bot cleansing
Bro doesn’t know that the mace is basically just a tf2 refrence
first one is ravenna
I actually like the idea
Wait this is kinda fire tbh
this would actually be great
People are just copying my ideas at this point. That’s how good they are. Smh.
mb all
anyways add dementia treasure charts: instead of ending in a period some chart spots can say “… I think.” and they can be off by up to 2 in the category
e.g. north can fluctuate between northwest and northeast. this only applies once for distance, so halfway could go to edge and center but center could only go to halfway
I would change the names of the stat builds due to the current ones not being very intuitive or lore accurate:
- Paladin - Oracle Mage
- Juggernaut - Fighting Oracle
- Knight - Weapon Oracle
- Warlock - Fighting Mage
- Conjurer - Weapon Mage
- Berserker - Fighter
- Warlord - Strong Warrior
Additionally, the title before a class (Ex: Initiate Savant) would be removed, since they’re unnecessary and clutter the gui
These would be legit better, at least for commons
The tradition of putting bad vetex changes here lives on and I love it