The thing is that in lore there are no classes.
So nothing is stopping a mage from learning more about martial arts or swordsmanship or whatever.
Is it gonna improve his ability in using his magic power?
No, probably not.
But it’s another card in his hand to play according to the situations.
Like in life, it’s not like only one aspect is gonna decide everything in every situation.
TPO is always relevant.
Let’s say that you are a mage in the AU and confront another mage of similar level.
Both of you fight for your life and end up exhausted and without magic energy.
Now, on your belt you have a pistol.
If you had practised marksmanship, you could shoot the other wizard, without waiting that both of you regain your magic.
The main point is this situation:
If this doesn’t work, I have another way.
It’s obvious that if the first way works, you don’t have to worry about anything else.
If you have a surefire way of doing something, no point of searching for another way, no?
he wants to pick a fight with the equivalent of the 7 Warlords and then become number 1??? i fucking respect this guy now more than I did before (pretty high bar to surpass)
officially my favorite AO character with ZERO competition. i hope we’ll see a whole lot more of him later
From what I can gather they’re about the same as mages just using a different method of using their magic. Don’t know how this works with savants or vitality hybrids, but since the ceiling seems to be pretty high for both magic and spirit I don’t think it makes too much of a difference between mages, oracles, and hybrids.
Which part are you talking about, cause if you’re talking about what I just posted this isn’t that new nor did it really change anything as far as I’m aware. Just kinda gave clarity.
the peacekeeper destroys all* of the curses and the ao mc does their thing and now the world is peaceful. cut to the space race and what’s this? there’s a strange white cube on the surface of the moon? better GRAB IT and carry it back home
Keep in mind this is the world of Arcane Odyssey, and not the real world. With the presence of magic users, strength enthusiasts, and weapon masters, some of these populations make up for their low citizenship numbers with small powerhouses as previously mentioned. These people are likely considered weapons of mass destruction, and I’d assume a lot of these wars really rely on their powerhouse mages/berserkers/warriors to continue on.
It’s similar to how pretty much every single Kingdom needs a Curse user to thrive. It’s safe to assume most of the wars end when all of/majority of the mages/berserkers/warriors of either side of the battle have been defeated. With that being said, I think the meaning of “genocide” might be a bit lighter compared to what he have in the real world. What I mean to say is, a war in Arcane Odyssey might consist of a couple thousand fighters, compared to a war in the real world consisting of tens of thousands- sometimes even hundreds of thousands.
-in the context of a war between Kingdoms, the war might be decided when one side destroys the other sides Curse user (like taking someones king in chess- a kingdom with a curse vs a kingdom without a curse will always win). The conditions for a war to be won might be a bit more straightforward in AO than it is in our world.
AU is pretty much our world just combobulated into magic stuff, its probably like Medieval era in our world battles like when battles of 1k vs 500 took place in different regions, also AU has lost like A LOT of humans in the past, so participants being fewer in wars is right.
it is like real life basically. in AO the magic system is basically if youre born strong then you are strong. but those who born magicless needed to spend their entire life Just to get stronger
is like real life situation, whoever born “natural smart” (who can solve math in ten second) are considered lucky
but those who are average needed to study hard to for it.
I guess Curses basically serve the same role as nukes in our world, but magicky. Makes me wonder if there’s a sort of MAD doctrine as part of the peace deal between Ravenna, Keraxe, and Sameria.