I don’t know about that. At the same time, there hasn’t been a lot of expansion (not that I’m aware of) when it comes to pure-magicless folk in AO. I’ve mostly been comparing AO to One Piece where everyone has some level of potential when it comes to energy- keyword, “energy”, and not “magic energy”.
I’d assumed that everyone has “energy”, but only a select few have “magic energy”. So anyone can be a berserker or a warrior, just that they’ll be a whole lot weaker than some dude who just awakened the other day. At some point their power levels will equalize, but after that, the Mage would grow more powerful than the “Energy User” since magic works outside human limits. That could be a theory or a wildly accurate guess.
technically yeah but in practice its recommended to just do Hybrid or Pure class first in order to start doing Savant because you literally have to train 4-3 things at once which is only effective if you really can handle that or else progress is just going to be far too slow
Calvus is great example of savant, he had some capabilites at apocalypse bringer magic so it obvious he had to do magic to be as much stronger as possible but instead he picked savant which just wasnt for him
non mages cant be strong as mage unless they find a spirit weapon, which there are very few of
i assume canonically the easiest way to find one would be to kill someone in your sea cluster using it
the easiest way to get an unused one would be to kill a satyr
theyre as powerful, not more than
using 2 things of equal power doesnt necessarily boost power
if i had a pistol and a rifle of equal caliber that doesnt mean i could beat the guy with a rifle of the same caliber but more skill
it’s not really a “pistol” and a rifle it’s more like owning 2 AK-47s (one is slightly more worn down than the other but it’s still usable) while the other sucker just has 1 that’s in alright condition
mages are just nerds who spend to much time pondering their orbs whereas palabros have figured out how to basically create hollow purple by combining creation and chaos into 1 attack
(well it’s not really a combination more like putting 1 on top of the other but the effort is still there)
One thing I don’t think has been mentioned, in terms of things that make the AU bleak, is the lack of progress. It’s 1854 years after the inception of magic and what do we have? Kingdoms and ironclads. There don’t seem to be any major democratic nations, Palo Town being a single city state, and technology seems to have stagnated.
Granted around 100 years were lost because of The Fracturing, but even so the people should be striving for better things. I wonder if the lack of new tech is less a consequence of the existence of magic and more of a consequence of a cultural nihilism caused by magic users. What’s the point of making the common man’s life easier when the value of that life is so low in the eyes of so many?
We should be seeing progress, especially in the War Seas. If they are constantly in conflict they should be trying to figure out new ways of manufacturing weapons, goods, and armor, but we don’t. The rulers of these nations are so set in the ways they’ve always done things that they can’t innovate. It reminds me of the Final Empire from Mistborn in a way. The rulers are immortal and thus so is their mindset. The worst part is this probably won’t change without something drastic happening that either removes Curse Bearers from their seats of power or gives those Curse Bearers even more power. Either way it’s not a good outcome for most people in the AU.
I may write more on this, but I’ll stop here for now.