What's everyone's beef with the balancing team?

the balance team took my wife and kids

48 Likes

real

Cope.

And then please tell them to stop nerfing fighting styles.

1 Like

while i agree the balance team does make goofy decisions sometimes, i think the hate they get is way out of proportion

they’re trying to balance a complicated system with 6 different classes (not including vitality), 9 different stats, a million different abilities and a ton of different playstyles to pvp and pve alike all while having at least a couple of people shit on them for basically every change they do

at the end of the day, the game went from the pulsar meta to now, where i can’t even tell what the meta is supposed to be
it could be worse

4 Likes

other than gale gel surge which i’m 99% sure wasn’t intended-

They already stopped, we’re eating good with this change

Yeah, then next patch it’s completely changed because one guy gets dogged on in a pvp match and complains (exaggeration)

it doesn’t matter

They killed mine man

i made this at 6am
hence why i said I’m not gonna argue

they are kinda shit points because I didn’t wanna bother constructing a genuine response at 6am when I had an actual theatre play to work on thru the day

just saying balance is kinda questionable at times

i do admit ye
my points are shit

i don’t really care about balance that much but i just worry sometimes

Why do stun interactions even exist anymore at this point
(0.4 second stun is literally quicker than some endlags like wtf)

Why is theugerist getting buffed to high heavens (powercreep already goes crazy)

Rare scrolls are completely pointless now
(lowkey it’d be a good idea to instead make exotic scrolls upgrades to rare ones instead of being completely different items)

Thats about it off the top of my head. Well, it’s early access for a reason.

It was said to be the role as a pure Atk Spd set, and i for one am not complaining.

Also have to keep mind that secondary stats - aside from agility which is now facing 40% reduced effectiveness - just got a 20% reduced effectiveness as well.

So things start to balance out.


This would prove to be helpful given that rare enchants are present in Dark Sealed Chest lootpools. .

Would potentially give more of excuse to go to enchanters like Enizor and town Enchanters.

Yeah sure, people might figure out that you have to point at a target to travel further, but that one is obvious.
Then let me ask you, how does shot work, does it scale range wise with agility or atk speed, cause I’m quite sure its been swapped once, so now I don’t know, how come my shot sometimes deals half damage when i fight sirens, oh i randomly get to know thats cause shot got a change that made it do 50% damage at close to max range, no where is this really listed, and there is no dropoff before, so i thought sirens just had resistance when at long range.
My biggest problem with the balancing right now is that such things are not clear and really takes time to figure out, some more visability and clarity is needed in my opinion in regards to the changes that come through so often.

1 Like

Someone sent this screenshot in a server I’m in and I think it deserves a place in this thread

20 Likes

still think we should be able to see the cone :eyes:

This wasn’t even a change, it’s been this way since release bro

People will really pin anything on balance team

Neither

If you think it doesn’t matter, why are you even complaining

Bro will continue to act oblivious to how balancing is actually done

  • almost all imbalanced things are from new skills that didn’t even exist until the update released

bc most active balance team individuals are pvpheads and the pve side of the team barely speaks up

strength is still meta fuck you smoking bro

Just statements of fact; no point in complaining when it won’t be changed

What won’t be changed??