Why do some players complain about "toxicity" in PVP?

I get stuff mixed up all the time, but in such a conversation, that’s kinda bad…

lets go over this again “im running because i dont want to be hunted” or “im running because i perosnally hate this person for ganking me, ill waste as much of their time as possible”. guess which one we’re on about

Also you’re yet to address my point.

isnt really, it links to past arguments

about finding another bounty? with the state this game’s in i’d rather hunt the person im chasing with a 5 minute cooldown cause itll probably take me 5 extra minutes to find a new person. this doesnt apply when theres multiple available hunts in one server ofc

plus in nimbus i’d rather exclusively hunt people in sameria for the sake of efficiency, bronze is for island steals which take more time

So you’d make someone else’s experience worse, to save about 5 minutes. That’s very telling

“let me kill you without resistance for no reason or you’re toxic” yes, this makes very much sense, i agree with you now
“i’m going to randomly make your gameplay experience less fun but don’t try and bring down my own enjoyment of killing you by making it more difficult or you’re toxic” yes, this makes very much sense, i agree with you now

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“making someone’s experience worse” this isnt a permadeath game you can recover from losses pretty quickly

Getting hunted isn’t fun when you don’t want to. I usually fight, I understand other people not wanting to

now THIS is what we call bait, putting words into someones mouth then trying to create an argument out of that

where have i assumed anything? your claim was that someone trying to survive as long as they can against a ganker was toxic, i have simply restated it

Sock, I still disagree with pakv, but that’s not what they said here. They’ve explicitly stated that, by extension of the logic used by “the people they’re talking about” (no idea who that is btw), it should be considered toxic.
Let’s not build strawmen, this goes for all of us.

ill reply anyway, if you read what i said, it would be toxic to respond with the intent that i labelled above, i didnt say “yeah dont do anything let me kill you otherwise you’re toxic.”.

my claim was, if you’re petty enough to bring yourself down further as you’ve wasted your time and the other parties time, i’d consider that toxic (if you need more clarification, this would all be out of spite from the person getting ganked)

if the ganker gets my gals & renown and deletes my charts it’s only fair that i get to make their life just a bit worse, no? as stated (by me) earlier, it’s an equivalent exchange

since it’s equivalent, wouldnt that also be toxic, putting yourself down to the same level? may aswell waste less time, hop servers and get a new legendary chart within the next 3 npcs you hunt

no thank you, if i don’t make the ganker’s experience moderately worse it isnt worth it

it also makes your experience worse, dont really get the point if you’re pve focused

I commend you having done this.

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correct, but even this line of logic is misguided, and their full claim with the context of this is really not much different, being “if randomly ganking people is toxic, then trying to survive for as long as you can against gankers is also toxic”, which is illogical and, i’d say, a bit entitled. “if i’m taking away your fun, then you shouldn’t try to take away the fun of me taking your fun away” is essentially what it is saying, which is a self-centered and entitled statement

if you decide to randomly kill someone then you shouldn’t expect them to make it easy for you