Empires Update Patch Notes (Discussion Thread)

Honestly looks like it could work as a pretty cool pvp arena in itself

So, is the whole raid going to take place inside the fort? I don’t know why, but I thought raids were going to be entirely ship-based :laughing:

I guess I figured if you’ve gotten inside the fortress at all then their defenses probably failed, no? But it’s probably better this way. Imagine sailing close to Fort Castrum by accident and starting a raid :sob: I guess you could make a pop-up appear for it but that’s kinda awkward. Entering inside the fortress to start the raid is much more natural.

Me and the clan casually walking into a heavily fortified military base (we heard there’s an actually reasonable way to get modifiers there)
image

Wait… Fort Castrum is just Fort Fort? :sob::sob::sob:
CastrumMeaning
To be fair a lot of real-world locations have silly names like these. Torpenhow Hill for example. Still, just because it’s accurate doesn’t make it a good name.

They all drink chai tea and take vacations to lake Chad when they aren’t fighting

Considering the context, it could also be interpreted as Fortified, Strong, or even Isolated, and Castle Fort.
We will see once we will see, I’m guessing that the answer will lie in its exploration and location.

I just realized that the Fort Castrum waves will allow us to get MODIFIED ITEMS? FINALLY, a fun and unique way to grind items I ACTUALLY care abt. This is amazing, oh so peak

@DubiousLittleTyp0


Congratulations Congrats GIF - Congratulations Congrats Clapping - Discover & Share GIFs

4 Likes

Watch this exclusively give superheated and sandy :sob:

Wait those will be good next update

I PRAY this is a response to the modifier suggestions. And not some half assed extra loot source but it’s too rare to be actually useful as to not affect the economy

it could at least open up the possibility for later raids to give other modifiers though

The fate of ye average island trespasser getting hit by the 5 mages simultaneously using surge guarding the island with power aura, power potion, max power, and harming V gel.

I feel like the more likely sad option is that you can only get it on Ravenna-related items.

Still, if this fixes the eternal grind for modifiers, this easily becomes the best arcane odyssey update since release. Period

Enter Server
Somebody already claimed Fort Castrum for their clan
Leave
Repeat

I don’t think you can claim it, it’s just raidable

They’ll be good but I’d still rather blasted/frozen modifiers

I didn’t even think about them only giving specific ones

You guys assume the worst sometimes :sob::sob:


No the only modifiers won’t be sandy and superheated, it will be all of them

5 Likes

Okay, so basicly T1 modifers
Atlantean is twice as effective, so T2 and Abyssal i heard is 1.5 as effective.

YES VETEX, YES!!

this is what the people NEED, grinding for gear for ALL my files just become way more enjoyable

Damn I gotta give Vetex that special surprise now

:call_me_hand: :sweat_drops::tongue:

It also just wouldn’t make sense in my opinion, since abyssal is exclusive to the deep deep ocean and insanity is exclusive to the dark sea