So, what is gravity step?
gravity step is a hypothetical lost style that revolves around using your aura to manipulate gravity around you and levitate chunks of earth that you can use for various purposes, such as aerial mobility, defense, and combat.
-the main playstyle that grav step focuses on is setplay, as well as mix-up.
-warlords that have this fighting style will have all of their imbued weapons have the term “crushing” before all of their attacks, adding a purple hue to textboxes.
what’s the gimmick?
all attacks used with gravity step cause chunks of earth to be lifted into the air due to the immense gravitational energy of the techniques, these chunks float in the air, until hit by the user or hit enough times by other players.
These, floating chunks of ground are important catalysts for many combos and gimmicks relating to gravity fist, and how the style works as a setplay oriented style.
you can have up to around 10 pieces of gravitated earth in the sky at a time, whenever you make a new attack if you already happen to have 10 pieces, you will make new ones at the cost of losing an equivalent amount.
so, how does gravitated earth interact with the player?
when a player aims their crash or rushdown skill at a piece of gravitated earth, it will count as a target.
thus allowing the player to travel very fast and very far in order to hit the stone.
once hit, the player then will bounce off the stone and hit the next nearest one, this process repeats until either the player hits an opponent, or all of the stones have been hit.
we’ll call this mechanic a “levitation chain” for simplifying purposes
when stones are hit by a player, they lose their gravitational force and collapse onto the ground.
Now, when a gravitated stone is hit by a shot or projectile skill, the gravitated stone will explode to create a radius of damage.
you can see how this style really revolves around planning and precise predictions in order to have maximum arena control potential.
things to note:
-players in a levitation chain will ALWAYS prioritize hitting a player over a stone if the player is nearby
-other opponents projectiles can cause stones to explode, but those explosions will not harm the user
-you get to have 10 stones at master level, at beginner level mastery, you can only summon 2 stones.