Nimbus Sea & Easter Patch Notes (Discussion Thread)

:fearful:

(Body is too short)

pretty sure soon thereā€™s gonna be a way to change your first magic, so when that happens that wouldnā€™t be a problem anymore

It will still be? Not only is my stat build (synergies) being crippled because I wanna play something I like/find cool, now my GEAR is getting nerfed too if I choose the wrong magic? This is peak bs tbh, they should at least be tradeable.

well the problem they were talking about wouldnā€™t be a problem. but yeah that in general is still bad

iron carronades are objectively way better

Just f in chat, or :sob:

imagine having all that and someone still manage to kill him

i know someone will

until he adds a one hit kill all attack to cataclysm someone will eventually find a way to kill him

Killing vetex is not a matter of if, only when

Just learn people how to dodge

Meta enthusiasts when they cant use the items they were never supposed to get anymore:

Make a tanky knight build and learn to block parry dodge. Ez win

iirc vetex has gone on record saying that this isnā€™t going to happen, though if he changes his mind on it it will still be a lot of effort

while i do think conversion isnā€™t the best for people who use arcanium for cosmetics, i do think being able to trade magic-imbued items would just lead to further minmaxing after the update drops
maybe there could be an item or something that locks an arcanium itemā€™s appearance in exchange for having it give no stats

he said there would be a way to do it at some point, though not easily

Delete your file and start new one

i made this suggestion about it, just in case

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Honestly for magics giving different stats for arcanium, im 99% sure they will just overlap instead of having each be unique combination. Thereā€™s 20 magics and thereā€™s only so many combos you can do with 5 stats (thereā€™s no way that any of them are gonna be extra power stat) before it just feels like youā€™re going for random combos unrelated to the magics.

my predictions for the ones we donā€™t know (which is basically all of them but earth):

water: attack size
fire: intensity
light: attack speed or agility
Lightning: attack speed or agility
wind: intensity or agility
metal: defense
magma: attack size
wood: defense
sand: attack size or intensity (?)
snow: intensity (?)
acid: intensity
shadow: attack speed
plasma: intensity or attack speed
Ash: attack size or intensity
Glass: attack size or defense (?)
Ice: attack size or defense
Poison: intensity
Crystal: Intensity or defense
Explosion: Attack size

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Namely I also think this is going to be the trend for most of them:

Dot = Intensity, Solid magic = defense, faster magics = attack speed or agility, bigger magics = attack size.

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vetex please dont give my fire arcsphere intensity :pleading_face: