Vetex has come out of the planning phase and the first few patch notes for Nimbus Sea has been released!
This is a post mainly created not just for the newest patch notes, but also for any future Nimbus Sea discussions going forward, cause there’s definitely gonna be a lot and may take longer than Dark Sea to release. So buckle up, this is gonna be a long ride yall.
I wonder if rivals are tied to universal max lvl or to character’s max, cause if they are tied to universal max, then we will have to face lvl 280 rivals
i can’t wait to have to now spawn at nimbus sea, go to the first sea, be at mount orthrys and then try to go somewhere if i wanna help my friends or farm a first sea boss, this is gonna be awesome :)))))
the ship minmaxers are gonna go wild when we get the next level of ship parts from the nimbus chests and I am all for it (im praying I can get to 40k hp on my brig )
I’m glad that there is a prompt to teleport to the nimbus sea rather than it taking you there. That was one of the ideas I had about preventing people who are lost in the dark sea from suddenly just being taken away and losing all their sealed chests.
I can now cope for a 175 cap with more heart and soul, knowing there’s no way Vetex will expect us to fight level 250+ captains while being 100 levels below them
im guessing either the lv cap will be 250 or up to 265 then ( since the max lv of pirate rn is 120 ( accoeding to the wiki ) and our current max lv is 125 )