Potion Idea and reagents for it (just an Idea I had)https://forum.arcaneodyssey.dev/uploads/default/original/3X/e/0/e041b6231414ea5965fc36c6a3e6eb3e7fd3b3d8.png
Removes all status effects (INCLUDING BUFFS TO MAKE IT BALANCED) and has a grace period which prevents statuses to being applied to you for a certain amount of time it also has exhaustion which lasts for 60 seconds
How it works
Tier 1 Cleansing 2 second grace period (To make it reasonable)
Tier 2 Cleansing 3 second grace period
Tier 3 Cleansing 4 second grace period
Tier 4 Cleansing 5 second grace period
Tier 5 Cleansing 6 second grace period
I don’t think this is a bad idea at all, especially since other potions are more likely to change PVP balance. This one can still be annoying in PVP though, mainly if someone buffs up for a fight and you throw a cleansing potion at them, nullifying all of their effort.
Aside from the questionable tier 2 one I think this is a good idea, especially for when you have long lasting >10m effects and you want to apply a different one but cant due to the 2 effect limit. Only suggestions I would make is that you would need a potion of equivalent tier to cleanse an effect. For example a tier 2 cleansing potion would clear tier 1 and 2 potion effects but do nothing to tier 3 or higher. That way any schmuck can’t clear effects that someone with perfect brewing and a tier 5 potion had made with some gum they found on the sidewalk and stuck in a cauldron.
Should prob make it so that if you go in to a place that give insanity it should remove it for the duration that the grace period ends then it goes back should not work on insanity potions though instead it will completely clear it
I would say this type of potion should also have some sort of exhaustion mechanic like healing just to prevent using it as pseudo-warding especially in the dark sea