I don’t like writing so lets just jump into the math aspect.
Some initial premises to begin: I’m assuming that the odds of catching any Sunken is 1/2000, and and once you catch a sunken it’s a 1/4 chance of it being a sword.
Pity is assumed to be at 3000 fish and no sunken. updated to account for pity only resetting when catching sunken with it
Increased item chances like Magnetic and Collector Rods are assumed to reduce the 1/2000 chance to 1/(2000/item chance)
Since I actually suck dick at math and statistics, I just ran some simulations using the above numbers in C++. The numbers then obviously aren’t perfect, but they’re pretty close because I averaged about 10,000 instances.
Using the above method, I found the average number of fish needed to be caught before getting a sword, including pity.
With a item catch rate of 1.5, it took about 3800~ fish. (Magnetic Collector)
With a rate of 1.2, it took 4550~ (Luring Collector)
With a rate of 1, it took 4750~ (Idk you pick)
With a rate of .8, it took 5700~ (Luring Bronze)
But to make a definitive choice on which rod was best, you’d have to how long it takes each rod on average to catch a fish. And unfortunately, I can’t simulate that so I had to actually run some tests in game, so my sample size is way smaller and prone to human error. That being said, here are the numbers.
With .8 luring, or Magnetic Collector and across 34 fish, each fish averaged about 38.6 seconds each. Considering it takes about Magnetic Collector Rods about 3800 fish to get a sword, that’ll be 146,680 seconds or ~41 hours. Fun.
With 1.1 luring, or luring Collector and across 20 fish, each fish averaged about 31.1 seconds. With respect to the 4550 fish per sword Luring Collector Rods averaged, it’ll take 141,505 seconds or ~39 hours. Slightly better.
With 1.5 luring, or Luring Bronze and across 30 fish, each fish averaged about 24.2 seconds each. Further tests found 23.8, but I thought it was close enough so I kept it. You know the drill - 5700 fish required for a Luring Bronze on average to catch a sword, so 137,940 seconds or 38 hours. We have a winner!
Some other cool data I found when running these sims was that on average, within every 200 sunken swords caught, the fastest someone will have caught it in as low as 40 fish, and someone will have taken as long as 35,000. However unlucky you feel like you are, you probably aren’t the 35k guy.
Remember in WOM when disenchanting wasn’t a thing and you’d have to do this 3 times (on average) if you wanted a strong one?
haha i can name this anything i want | ANYTHING | amo | gus |
---|---|---|---|
Magnetic Collector (1.5, 0.8) | Luring Collector (1.2, 1.1) | Luring Bronze (0.8, 1.5) | |
# of fish | 3800 | 4550 | 5700 |
time per fish | 38.7 seconds | 31.1 seconds | 24.2 seconds |
total time per sword in seconds | 146,680 | 141,505 | 137,940 |
total time per sword in hours | 41 | 39 | 38 |
*adjusted for how pity actually works now