World of Magic is terribly designed compared to AA

Nah it definitely did work out, the only issue is that WoM released much earlier than it should’ve, so people cry about how the game is now instead of how it would’ve been. I was forced to release WoM early otherwise I would’ve been too broke to even work on it anymore, just like with Adventure Story’s release.

Even without TGR/AO, WoM would’ve eventually became a good game, just like AA did. People seem to forget that when AA released, there were 2 islands and a Level cap of TEN. The Roblox community nowadays is just much more used to completed, filled out games than it was back then, so there’s much more complaining.

AO is the first time since AA that I’ve been able to work on a game and not have to worry about rushing the release early because of money, and WoM’s premature release is the reason for that luxury. So in a way, it was better to release WoM as it was so that it can give me this opportunity. I don’t regret anything about WoM (except the storyline update since that was basically a massive waste of time now lol)

EDIT: Also another reason WoM was received so harshly is probably because it was teased for a year, whereas AA just released randomly as paid access one day because I was demotivated and didn’t know if I even wanted to continue working on it.

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