Zormego
February 10, 2025, 1:49am
1
I love the idea of World News, but I feel like the current number of articles is too little to keep it interesting, and some events that should be featured in the news aren’t there.
Article Types
Navy Base Overrun / [Clan] Overtakes [Navy Base Name]
These would ideally replace the generic Island Capture articles when a clan overtakes the Navy Base in a sea. It feels weird to see the Agora treat the capture of Silverhold like it would with any other island being claimed, hence why these are here…
Personally, I like this one, among the ones I’ve posted. It can be something you made or somebody else’s.
crimsonpants’ monster bounty suggestion
1 Like
for all that is good in this world PLEASE get rid of the ugly little fingers when wearing armor
cases [image]
why do i have lego hands but santa claus has opposable thumbs?
[image]
why am i frankenstein’s monster?
also I DO NOT wanna be hearing anybody say “b-b-b-b-b-b-b-b-b-b-b-b-bb-b-bb-but this will take away VALUABLE devving time for vetex!! we shouldn’t overwork him with this menial task!!” HE HAS A TEAM NOW! HE CAN JUST HIRE SOMEONE ON THE SIDE TO DO THE INCREDIBLY SIMPLE TASK OF CHANGI…
SUMMARY AND INTRODUCTION
Modifiers, are… well, you should know what they are by this point.
They’re a pretty fun concept on paper, but the way it’s been currently implemented into arcane odyssey is somewhat… problematic. It raises the barrier to entry in PvP, it’s extremely RNG based as different islands have different modifiers on them, which is fine on it’s own, but it’s so much worse when the items from charts on random islands, are also random too…
This simple, yet hopefully meaningful sug…
Proposal
add menu themes that change the music and visuals of the menu’s background
Details/background on your proposal
currently, some people think that the nimbus menu theme is kind of overused (no offense tobi). it would be nice if we could change it, so i propose a way to change menu themes like in tmodloader
in order to change menu themes you would click on a button in the bottom left of the screen and it would cycle through them from A-D (with a 1 second cooldown so people cant fuck up t…
This is a simple idea at its core. Hunting sea monsters is already a thing in game- you do it for potion ingredients, self defense of your ship, or clearing out diving spots. I think we could lean more into monster hunting, as to me personally, the idea of chasing down and hunting large sea monsters is incredibly fun, and I think it can be expanded on into it’s own type of side activity.
So to start, there would need to be bounty Boards. Unlike the ‘human’ bounties, bounties posted on sea mon…
*Edit: It seems that after over 2 months of consistent activity, continuous flow of votes and over 300 messages, a moderator has decided to manually close the post for unknown reasons. While I find stunting an active suggestion post for its size and age needlessly snuffing out community activity. There is not much I can do about it. Take it up with the moderation I guess. *
Guess we cant have too popular of ideas floating around.
Rifts that spawn in the fog of the Dark sea. Putting us in som…
These are all among my favorites. I would put some of mine here too, but it’d be in rather poor taste to do so.
1 Like
Zormego
February 10, 2025, 2:07am
4
I was thinking of suggestions you made, but honestly I think I like including others’ suggestions more.
In that case, basically any of CrimsonPants’ suggestions.
I fully understand that I failed the assignment to pick one here, apologies, but I just couldn’t decide.
suggestors, what was my favorite suggestion?
HMMM…
Fixing NPCs
NPCs- We know them. They’re kind of unfair. This suggestion aims to make them more player-like as well as more fair.
Part I: Blocking
NPCs randomly block or parry attacks. You may find yourself asking, “What’s wrong with that? Can’t we incorporate a gameplay mechanic for players into NPCs?” Yes, we can. This is not the way to do it.
It’s artificially difficult the way NPCs randomly choose to negate half of your damage, even during moves.
Solution
NPCs no longer randomly block/par…
loud wheezing
2 Likes
Zormego
February 10, 2025, 2:16am
8
Actually this might be the best change request on the forums that doesn’t involve the game’s design. There’s no Venn Diagram between AO’s NPCs and those kids who would say “Nuh-uh I dodged” when playing Pretend; it’s just a circle.
1 Like
Flayire
February 10, 2025, 2:21am
10
Arcane Odyssey Bathroom Update
Last time a suggestion like this, it wasn’t very well received. I have come to revolutionize it in favor of the TGR update.
NPC Pissing/Pooping Themselves
Similarly to the last suggestion, every 60 seconds, every NPC has a 1/10 chance to have to go piss/poop. If they do not find a toilet within a close distance, they will piss or poop their pants, creating a puddle of piss or a pile of poop. Stepping in the piss puddle gives you the Soaked status effect, and t…
This is a simple idea at its core. Hunting sea monsters is already a thing in game- you do it for potion ingredients, self defense of your ship, or clearing out diving spots. I think we could lean more into monster hunting, as to me personally, the idea of chasing down and hunting large sea monsters is incredibly fun, and I think it can be expanded on into it’s own type of side activity.
So to start, there would need to be bounty Boards. Unlike the ‘human’ bounties, bounties posted on sea mon…
pretty much any suggestion made by crimsonpants ngl
1 Like