⚓ The Odyssey Feed ~ Argos's Fury!



Explore More Anchors:

wheel


Created by Cryonical, edited by DocTheWarBird!

Saturday, July 9, 2022 (US)


:headphones:

Sound Magic!


Town

Composed by Wild Arms


:scroll:

The Hook!


Why hello there. Welcome back to another anchor of The Odyssey Feed :wave:! Let’s not waste any time and jump right in as always.

To start off, we have some improvements to Earth :eyes:! Many spells, these being the pillar and sphere explosions, high jump, and beam.

Next up, we have some changes to magic blast attacks :boom:! First, when you cast a blast attack, the projectile visually grows in the air before being casted. There’s a limit to how slow this can happen though, since the timing must have been off for slower magics like gold :fr:. Additionally, blast attacks can only travel half the distance before disappearing.

The last nice change for this version is that the “agro” sound effect and :exclamation: indicator will not appear for bosses, since it’s strange that it appears after a cutscene where they have already confronted you. Of course, for fighting their mirage after this, they might be getting the first hit on you :mariomug:.

Coming up to version 1.9.93, going from bottom to top :drum:

That’s right, Earth Magic’s visual revamp, including all the variations, has finally been completed, which means we’re moving onto ice! I can’t wait to see something eventually about how Earth magic looks now… a ton of potential here :nod:! Of course, we just got a magic visual leak, so we might have to wait a bit :fr:.

Not only this, but after weeks of work and one :joy_cat: emoji, the Fort Talos fight has finally been completed. With the amount of effort that’s gone into this, you know it’s gonna be good :ok_hand:. Oh, and also because of this:

Confirmed to be the Fort Talos boss by Vetex :poggers2:, we have a terrifying image of the boss standing over the gory corpse of his creator, in possibly the most intimidating stance in any Roblox boss fight conceived :cold_sweat:. This was posted in a few places, including here:

Now, let’s take a deeper look at a few things. Firstly:

That’s the hilt of the Cursebane, which is confirmed to be owned by General Argos :mag:. This confirms my thoughts that General Argos and the Fort Talos boss are the same person :v:. Here’s an image of the Cursebane just so you can see that it indeed is the same sword:

Next, we have this curious part of a weapon.

Unfortunately, the image cuts off and we can’t see the top of it. It’s thought that it’s probably a spear, but it could be several different things :thinking:. It’s also seemingly imbued with a red smoke/energy, which appears more at the top of the pole. This shows us that there’s definitely something up there and it’s not just a staff :bulb:! Moving on…

This last weapon seems to be a lance containing his left arm with that same sinister glow, which we can get a much better look at here. Pretty spooky :ghost:! I really wonder what that aura is. Maybe weapon aura or some kind of infused magic? It’s quite interesting. Let’s continue to version 1.9.94 :point_down:!

First of all, we can see that there will be exactly 7 drops that General Argos can yield upon his defeat :eyes:. They’re not listed, but we can easily see his helmet, chest piece, leggings, his two weapons (Cursebane won’t be obtainable), and cape. We don’t know what the last one is, though :fr:.

Second, the “Rapier” type weapons have been renamed to “Thrusting” type weapons. The reason I see here is that Argos’s lance will be of this weapon type, since it fits in but isn’t exactly a rapier :face_with_monocle:. Also opens up some more variety in weapons for the future!

Last but definitely not least, we finally have the starting grounds of the ***ICE REVAMP :ice_magic_var1::poggers2:!!! *** I am definitely not biased. For this new cold makeover so far, the charging particles have been revamped. Will definitely be more to come :nod:.

The removal of heavy slashes :frpensive:. While this means I can no longer do 300 damage with my full strength build and a good ol’ strong hammer, they also forced weapon users into using shiftlock, as trying to turn your camera with right mouse would result in a heavy slash, which is obviously inconvenient :sleeper:. Overall, this is definitely for the better.

In the last new information for today, weapons that apply a special status effect besides bleed (At least i’m guessing :mag_right:) show this status effect, along with said status effect’s description when you hover over the weapon in your inventory. This is definitely a helpful tool for seeing what your weapon is specifically capable of in the elemental arts :+1:

That’s all for this anchor. Cya guys next time :wave:!


:popcorn:

On Topic!


If you could have a “final smash” of your own what would it do?

Posted by @Snowshoes

As a person who frequently thinks about the movesets of my OCs if they were theoretically in smash ultimate, this is pretty fun to think about :boom:. So what would your final smash be? Personally, as an ice deity, I would freeze over the world and start the next ice age. Unfortunately, this would dramatically decrease the popularity of ice cream :frcryin:.


:art:

Arcane Art!


Flat Design: Akursius Keep

Created by @Tobi

In a rather spooky piece of art, Tobi is back with his flat design series, which I must say have much more “dimension” than just two :mariomug:! This especially applies in the haunted Akursius Keep. This art makes it look like a cool place to live even, if it weren’t for the aforementioned supernatural properties and a lack of decent wifi :fr:. I love the red tones and the fortress like vibe :v:!


:pencil2:

Writing Wizardry!


ADIM: Lost Things - Chapter VI: Not Enough

Written by @BNTarwarn

Here’s another chapter of Lost Things which doesn’t fail to deliver! Not warding away any readers :mariomug:, this chapter features Virgil enchanting an amulet with an enchantment a bit more dangerous: Warding, which fends off Insanity (as you might know :nod:). This charming chapter (I am going to jail for these puns) contains some great imagery while remaining simple :fire:.


:mag:

The Chart!


Last anchor’s riddle solver was @DRobinHood! Congratulations for being the first to crack it!

The answer was… ”Oblitesco”!


You open the chart, and it reads…

The final test of power before the second awakening.

First to comment or message me with the answer will get a shoutout next anchor!


:link:

Important Links


The Odyssey Feed

The Odyssey Feed Discord Server

Arcane Odyssey Trello

The Arcane Lily


Thanks for reading!

Cryonical was here!


10 Likes

prometheus?

1 Like

Nope

You’re wrong because it’s pronounced Promethesus

Also, is the answer the Trial of Endurance?

1 Like

This is amazing

1 Like

Thank you! Crazy to think i’ve been doing this for almost 2 years now…

If that’s the gunslinger one, also nope!

:frcryin:

1 Like

stealing the light curse with averill?

1 Like

Nope again.

so weird to see vetex post a teaser in the reminders topic

2 Likes

being level 250?

1 Like

well it was gonna get there at some point anyway

1 Like

theos

-at 10% power

1 Like

Got it, but what’s the trial name? :eyes:

(If there’s not one correct me pls)

true but i really didn’t expect vetex to be the one to do that

1 Like

Trial of Strength?

1 Like

There we are!

s
sav
ar
varia
savaria

1 Like

Savaria indeed! :mariomug: