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Certain game mechanics, designed for immersion, should be changed
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169
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1434
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May 10, 2026
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Water Poisoning Resistance
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7
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142
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May 9, 2026
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Far reaches is empty
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10
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175
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May 9, 2026
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Varied dialogue for Pirate Captains
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0
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61
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May 9, 2026
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Dragons should give Guild Reputation
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6
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150
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May 8, 2026
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Some changes regarding the update
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10
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228
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May 10, 2026
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Can we make path and construct take up an air movement slot so that this shit doesnt happen
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18
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243
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May 10, 2026
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A (rather surprisingly) small list of changes to Dragons
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28
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282
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May 9, 2026
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Arcanium/Strength Weapon Change Request (Reversion)
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13
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233
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May 9, 2026
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Arcanium weapons - Blast and Explosion improvements
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5
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147
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May 8, 2026
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Friend who plays the game wanted me to make this suggestion for them
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5
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103
|
May 8, 2026
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Slight arcanium changes
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2
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84
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May 8, 2026
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Alternative solutions to Water Poisoning
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43
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313
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May 6, 2026
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Optimization: A GAME-ENDING issue
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29
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336
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May 6, 2026
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Make dragons actually land
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3
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81
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May 6, 2026
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Skill / Attack Range Adjustment for the Dragons Update
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19
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175
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May 6, 2026
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Imbuement color shouldnt have priority over quartz color
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12
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145
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May 6, 2026
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Rework to ship looting - From deck to ship storage
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9
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118
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May 5, 2026
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Blood Disease Rework
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1
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58
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May 5, 2026
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Make CFist M1 Not Disappear Upon Contact With The Ocean
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3
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88
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May 3, 2026
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A solution to NPC's being invincible behind terrain
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6
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103
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May 2, 2026
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NPC Gifts Should Autoclaim
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5
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112
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April 29, 2026
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Move Vanity Stats off Vanity
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17
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297
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April 28, 2026
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Birds Expansion: Falconry
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|
4
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79
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April 26, 2026
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Momentum: Fluidity and fun
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51
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303
|
April 23, 2026
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Skill/Rite slot changes
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|
8
|
112
|
April 21, 2026
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Crafted Quartz should override the imbuement colours, but not effects
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|
20
|
267
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April 18, 2026
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3D Icons should utilize Photobooth
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|
5
|
123
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April 18, 2026
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PvP toggle should not affect secondary effects of certain potions
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|
15
|
126
|
April 18, 2026
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Level requirements of certain Hybrid-leveled weapons should be lowered for consistency reasons
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|
22
|
177
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April 17, 2026
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